April 2011
2 posts
New blog
News is now posted here: http://minecraftnews.sk89q.com/
News! Preliminary download!
See https://spreadsheets.google.com/ccc?hl=en&key=tmzLJerg2AJGcut1xRKLKjg
March 2011
5 posts
5.x slated for Friday
I’ve been working on WorldGuard along the week. As it looks, I will be making a release on Friday. I’m going to have WorldGuard for Minecraft 1.4 for sure, since I have a server to update too!
Wednesday the day
I’m going to have some time Wednesday. At this point, however, WorldGuard is now blocking me from my updating server (previously WorldGuard just worked so it wasn’t an issue), so I really need to finish it ASAP.
Progess update
I am going to start making these posts on a daily basis until WorldGuard gets released. Right now it’s Monday morning, meaning the week has started. I’m available less during the week as I am busy with other things, so WorldGuard may trudge along at a slower pace.
So far I’ve been reading through the code from start (plugin load) and working towards testing the fire spread and...
A real update on WorldGuard
I have a secret: WorldGuard 4/5 has been done for about a month. I didn’t want to release it because some of the code was just really, really terrible. There were come conceptual problems with how things such as region priorities were handled that I really didn’t like. I felt that after I got several other developers on board, the team was too quick to add in features that many things...
Where's WorldGuard 4?
Currently I’m going over the code and reorganizing some things. This will take a few days.
Upcoming WorldGuard 4.0 release
WorldGuard 4.0 will start entering beta this week. New features include:
Multi-world support for both protection and blacklists
Polygonal region support
Welcome and farewell messages
Healing flag to turn on healing inside a region
Better region management command permissions
Control mob spawning inside a region
Warp to region command
Per-region spawn points
Water flow control flag
Every...